Sve2.GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal Method
Definition
Important
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Overloads
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<UInt64>, UInt32*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<System::UInt64> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<System::UInt64> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<ulong> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<ulong> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<uint64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<uint64>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<Int64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<long> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<long> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<int64> -> System.Numerics.Vector<int64>
Parameters
- address
- UInt32*
Returns
Applies to
GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(Vector<Int64>, UInt32*, Vector<UInt64>)
- Source:
- Sve2.PlatformNotSupported.cs
public:
static System::Numerics::Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System::Numerics::Vector<long> mask, System::UInt32* address, System::Numerics::Vector<System::UInt64> offsets);
public static System.Numerics.Vector<long> GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal(System.Numerics.Vector<long> mask, uint* address, System.Numerics.Vector<ulong> offsets);
static member GatherVectorUInt32WithByteOffsetsZeroExtendNonTemporal : System.Numerics.Vector<int64> * nativeptr<uint32> * System.Numerics.Vector<uint64> -> System.Numerics.Vector<int64>
Parameters
- address
- UInt32*