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Specifies the input source for video encoder input maps.
Syntax
typedef enum D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE {
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFER = 0,
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTURE = 1
} ;
Constants
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_CPU_BUFFERIndicates the input is a CPU structure/buffer. |
D3D12_VIDEO_ENCODER_INPUT_MAP_SOURCE_GPU_TEXTUREIndicates the input is an ID3D12Resource texture. |
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12video.h |