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Describes output arguments for ID3D12VideoEncodeCommandList4::ResolveInputParamLayout.
Syntax
typedef struct D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS {
ID3D12Resource *pOpaqueLayoutBuffer;
} D3D12_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT_OUTPUT_ARGUMENTS;
Members
pOpaqueLayoutBuffer
Pointer to an ID3D12Resource containing the resolved output in hardware-specific layout. This allocation is owned by the app and must be allocated according to the value reported in D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLVE_INPUT_PARAM_LAYOUT.MaxResolvedBufferAllocationSize for the input argument being resolved.
Requirements
| Requirement | Value |
|---|---|
| Header | d3d12video.h |